Thursday, June 6, 2013

The End

The Server
On Sunday, June 23rd 2013, the FOnline: 2238 server will be shut down. The details are trivial and pointless, the reasons, as always, purely human ones. The interest in the current state of the game is steadily declining, while, at the same time, expectations about further development of the project can't be matched. With a decimated player base and, in turn, low number of donations we can't afford us any further server lease.

For you, the players, this means that there are over two weeks to play and discuss FOnline: 2238 on the current forum. This moment occurs important to many of us and we would like to use this opportunity to invite all the people who have been sharing so many memories from the last four years to login on June 23rd (evening time CET) for a big shutdown party. We definitely would love to have as many people as possible during these very moments and, of course, during the last days of 2238.

We would like to thank the players who supported us with their suggestions, bug reports, patches and content. Special thanks to all wiki editors, moderators and game masters. Last but not least, we would like to thank all our donors, who helped us to keep the 2238 server running for so long! Without you, the last 4 years wouldn't have been the same.

However, this is not the end, merely a new beginning for us - and we hope for some of you as well.

The Forum
The current 2238 forum will be transformed into a "FOnline developer zone" - a community dedicated to game development using the FOnline engine, a place where you can discuss developing games, ask questions about the engine, publish and share your work with others, announce new FOnline projects and maybe even have a whole board for your own project. As an inevitable result of this change, all 2238 game related boards will be closed with everything regarding the "SDK" and "3D Development" expanded. If you have any ideas and suggestions, feel free to share them with all of us.

Currently there is no decision whether the FOnline: 2238 sources will be released or not.

That's all folks, have fun in the last days of 2238!


Saturday, March 3, 2012

Everything has its end, so does the Great Exodus

We have officially exited the hyperspace and reached the point where everything is safely moved to Berlin. Please consider using the new coordinates for locating the Mothership:

IP: 176.9.105.171
Port: 2238

Hopefully, all ships will rally at the given coordinates soon. If you have any problems, use the standard procedure and contact the Fleet Network.

Thursday, March 1, 2012

Exodus in progress...

Exodus, movement of Jah data. As you read these lines, one after another services will leave the Paris nebula. The hyper-drive has been charged and almost ready for start, there is no turning back. Our destination, Berlin system with a G-class star and a habitable world for at least few generations. New space coordinates for all incoming ships will be given soon, stand by. According to calculations provided by the Fleet Command there are no electromagnetic anomalies in the hyperspace we are going to pass through, which effectively means that the fleet data and support systems shall reach the destination point unharmed.

All sections reported in. Expect the hyperspace drive to be triggered any minute now.

Exodus

We're starting the process of moving the data from current server to new one. For now, everything will run normally, but later this day, we'll have to shut the website.

Game server will be closed later (after we will finish to move website), so that game itself should be available as long as possible (and with shortest possible interruption). More info will be announced as we go.

We hope everything will go smooth and without bigger problems!

Tuesday, February 28, 2012

Server issues - update #4

We're almost there, FOnline server seems to be running OK, but we still have troubles with database. Not really about the data itself - the MySQL server process is crashing occasionaly.

Monday, February 27, 2012

Shelter

It may be no vault, but it'll keep your head safe from the surrounding fallout and your lungs free of radioactive particles. Just head over here or maybe over there and start posting on our temporary forum. If for some reason you do NOT want to click any of those two links because you are incredibly suspicious about underlined words on the network, then you can type one of these super secret codes in your browser window and gain direct access to our forum mask in no time! Here are the codes:

http://www.moddb.com/games/fonline-2238/forum
http://www.indiedb.com/games/fonline-2238/forum

You'll need ModDB/IndieDB/Desura account in order to start posting, so be sure to register (if not already). See you over there!

Server issues - update #3

Some good news finally. We've managed to restore the OS, but it still requires some configuration. So, everything is on its way to be fully functioning once again.

Again, thanks for your patience and asking for a bit more patience, the rush on server could make things a bit harder for us:)